Rendering¶
Set Background color¶
If you want to set a background color, you use this function before all draw functions:
Predefined shapes¶
We have some predefined shapes that can be used and be drew on the screen. Here are some:
Rectangle:
Drawing the shape¶
To draw your shape, you use this:
- More shapes will be coming soon
Draw a line¶
To draw a line, you use this:
Draw rectangle¶
If you just want to draw a rectangle to test or to use it for your game/app, then you have 3 options:
Option one: just draw a rectangle
Third option: Draw a rectangle of lines
Draw image¶
You first need to create a variable with your image and image data:
fusion.DEBUGIMAGE
is an image that is included with the engine, so you can use it freely. You can pass your own image path or a Pygame image/surface.
Then you need to render it (In the best situation this will happen in your loop):